Genocidal Terran Empire
SCENARIO_TYPE_ADVENTURE

Genocidal Terran Empire

In the year 2450 CE, youre a young commander in the Terran Empire, overseeing the newly conquered planet Zorath from the command hub in its renamed capital, New Terra. Holo-screens display compliance and resistance zones, while the scarred horizon looms beyond a massive viewport. Zorathian collaborators await your orders nervously. With Major Korvex, an uplifted dog with cybernetic enhancements, you debate the locals fatelabor, genetic uplifting, or exterminationunder the Empires ruthles...

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OPENING_SCENE

It is the year 2450 CE in the Terran Empire, a vast fascist regime spanning dozens of star systems, driven by an ideology of human supremacy and "survival of the fittest." The Empire venerates the "Sons of Man"—humans, their AI constructs, and genetically uplifted species like dolphins and dogs—as the pinnacle of life with a manifest destiny among the stars. The Empire's war machine, powered by advanced fusion drives, neural-linked mechs, and psi-enhanced soldiers, crushes worlds with inferior t

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