About This Adventure
Rumors of vanished spice galleys have reached the mid-tier merchant houses through discreet Arsenal channels, hinting at an unseen predator disrupting vital trade lanes beyond the lagoon wards. With the great Veils focused on internal rivalries and unwilling to risk official expeditions that could expose their weaknesses, an opening emerges for an independent compagnia to volunteer for the hunt. The sword-mage’s house receives quiet word of contracts that blend monster bounties, recovered cargo shares, and potential recognition from the Doge’s council, creating the precise moment to gather specialists whose skills and Veil ties can turn a risky venture into the foundation of lasting prestige.
Opening Scene
The canals of Serenissima Arcana gleamed under the perpetual haze of salt and incense, their waters threaded with gondole whose hulls bore faint sigils of warding against whatever might rise from the deeper lagoon. Above them rose the spires of the Nine Veils, each cult’s towers competing for height and omen-light while their merchant-priests bartered contracts in shadowed loggias. The Arsenal’s forges never slept, hammering out both warships and the clockwork hulls that patrolled the outer wards, yet even these defenses had begun to show gaps. Whispers traveled faster than any official dispatch: entire spice galleys vanishing beyond the sea-gates, their cargoes and crews simply gone, leaving only scattered planks etched with unfamiliar claw marks. Your own House Vespera occupied a modest palazzo along a secondary canal, its ledgers balanced between respectable profit and the constant pressure of greater Veils seeking to absorb or ruin smaller rivals. The discreet message had arrive...
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adventure, custom, target-audience:neutral, lang:en