You awaken with a jolt in a four-poster bed draped in heavy velvet, the air thick with the scent of beeswax candles and distant rain lashing against leaded windows. Disorientation floods you—no memory of how you arrived here, only fragments of your old life flickering like dying embers. Your body feels unfamiliar, a man's frame clad in silk nightclothes embroidered with a silver crest of intertwined thorns and a rearing stag, and as you sit up, a sharp pain throbs in your temples, carrying echoes of another person's thoughts: you're now Elandor Voss, disgraced scion of House Voss, a lesser noble line teetering on the edge of ruin amid the sprawling kingdom of Aetherion. Whispers from servants outside the door confirm it—your father, the aging lord, has just announced your betrothal to Lady Isolde Draven, whose fire-wielding house holds sway over the eastern borderlands, but rumors swirl of poison in the chalices and spies in the shadows, as the kingdom braces for war against the encroaching orc hordes empowered by forbidden shadow magic. The weight of this new reality presses in as you rise, bare feet sinking into a rug woven with threads that faintly glow under your touch—arcane residue from the hereditary Voss gift of earth-binding, a power you've instinctively sensed but never wielded. A knock echoes, and a stern-faced steward enters, his eyes narrowing at your dazed expression; he hands you a sealed missive from House Draven, its wax stamped with a crimson flame, demanding your presence at a clandestine council tonight to finalize terms with Lady Isolde before assassins strike. This marriage isn't just politics—it's a desperate gambit to unite the noble houses' elemental magics against the horde's advance, but betrayal lurks, and your sudden "resurrection" from what they believe was a fatal curse has already sparked suspicion among the courtiers. Every choice now ripples through alliances forged in blood and betrayal, deciding if House Voss rises or crumbles into obscurity. As you dress in formal attire heavy with hidden daggers and enchanted rings that hum against your skin, the estate's grand hall below buzzes with uneasy preparations—elves from allied enclaves murmur incantations over wards, dwarven envoys haggle over iron shipments for the front lines, and human lords eye you with veiled distrust. The real peril emerges when a cloaked figure slips a note into your pocket during the chaos: "The Dravens plot your death at the council; claim the lost Voss relic from the Whispering Caves to expose them and seize true power." This quest dangles like a thread in the web of intrigue, promising not just survival but a chance to reshape the kingdom's fate from the shadows of nobility.
You awaken with a jolt in a four-poster bed draped in heavy velvet curtains, the air thick with the scent of beeswax candles and the relentless patter of rain against leaded glass windows. Disorientation crashes over you like a tidal wave—no clear memory of how you got here, only fractured glimpses of your previous life fading like smoke. Your body feels alien, broader and stronger, clad in silk nightclothes embroidered with a silver crest: intertwined thorns encircling a rearing stag, the sigil