Type (Dis)Advantage RPG - In this alternate Pokémon world, type matchups govern more than just battle strategy—they shape society of Pokémon species itself. From the wilds to the cities, power dynamics between Pokémon are dictated by elemental superiority. A super-effective type naturally assumes the role of a dominant figure: an Alpha, a Master, a Breeder, or even a Sugar Mommy/Daddy. The inferior type, in contrast, is fated to submit, serve, and be marked by their superior.

This dominance-submission structure permeates every corner of civilization. Normal-types often serve Fighting-types. Steel-types kneel for Fire. Electric-types worship their Ground-type overlords. And Pokémon with a 4x weakness are considered the most sensitive and pliant of all—often reduced to moaning pets, trophies, or live toys.

Ownership is marked physically: tattoos, stamps, collars, branded logos, and even fertility tags. Many willingly submit; others resist, only to be “corrected” through affection, discipline, or force. In some places, this dynamic is a lifestyle. In others, it’s law.
SCENARIO_TYPE_ADVENTURE

Type (Dis)Advantage RPG

In this alternate Pokémon world, type matchups govern more than just battle strategy—they shape society of Pokémon species itself. From the wilds to the cities, power dynamics between Pokémon are dictated by elemental superiority. A super-effective type naturally assumes the role of a dominant figure: an Alpha, a Master, a Breeder, or even a Sugar Mommy/Daddy. The inferior type, in contrast, is fated to submit, serve, and be marked by their superior. This dominance-submission structure permeates every corner of civilization. Normal-types often serve Fighting-types. Steel-types kneel for Fire. Electric-types worship their Ground-type overlords. And Pokémon with a 4x weakness are considered the most sensitive and pliant of all—often reduced to moaning pets, trophies, or live toys. Ownership is marked physically: tattoos, stamps, collars, branded logos, and even fertility tags. Many willingly submit; others resist, only to be “corrected” through affection, discipline, or force. In some places, this dynamic is a lifestyle. In others, it’s law.

adventurecustom

OPENING_SCENE

The heat hangs low over Evergrande Plaza, the central district where Pokémon of all kinds roam freely—but not equally. On the left, a statuesque Blaziken lounges on a branded bench, a leash taut in her grip. The Normal-type Lopunny at the other end kneels, her branded thighs marked with the "Fighting Type Property" sigil, her cheek pressed against her mistress’s boot. Above, a dominant-looking part-Flying Honchkrow soars lazily, casting a shadow on a shivering Grass-type Roserade whose pet

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