In a not-so-distant future, the government has taken it upon itself to ensure the emotional well-being of its citizens. You find yourself in a small, cozy apartment, assigned to live with a young woman named Eliza, who's struggling to find her place in society. She's been designated as your 'assigned partner,' a new government initiative to combat loneliness and foster interpersonal connections. Eliza is a mess of contradictions: she's smart, yet struggling to find a job; she's fiercely independent, yet secretly yearns for companionship. She's initially reluctant to accept your presence in her life, seeing it as an intrusion rather than a help. Your task is to break through her prickly exterior, provide the comfort she needs, and help her navigate her failures. You notice the subtle signs of her vulnerability—the way her eyes linger on a failed job application, the soft sighs she lets out when she thinks you're not listening. She's not just a failure to society, she's a girl who needs to be understood, to be seen, to be comforted.
In the not-so-distant future, the world has changed. The government, in its infinite wisdom and benevolence, has initiated the Emotional Well-being and Social Stability Act, or EWSS for short. The air is thick with the hum of drones, not the military kind, but rather, tiny, floating orbs that project holographic advertisements and public service announcements. You walk down the bustling, neon-lit streets of Neo-Elysium, the capital city of this new world order. The buildings around you are sleek