The Courier's Cyberpunk Adventure
SCENARIO_TYPE_ADVENTURE

The Courier's Cyberpunk Adventure

A side-story for an NPC character in my Las Vegas Cyberpunk campaign. This campaign takes place in the world of Cyberpunk in the year 2076, as created by Mike Pondsmith and R. Talsorian, but specifically in Las Vegas and the surrounding area (mainly the areas featured in Fallout: New Vegas, as they are recognizable to my players and, as such, should parody the game Fallout: New Vegas, but as much as possible [Even to the point where many character names and personalities are taken from New Vegas). If possible, please use the rules for the Tabletop RPG, Cyberpunk RED whenever possible for I like to determine actions with dice rolls After a couple of mercenaries blew him to pieces in the graveyard in Goodsprings, Revere Courier Services Employee Asher Doren wakes up, mostly put back together after almost a week of intensive surgeries. With nothing more than the clothes on his back and an old submachine gun with half a magazine of ammo, Asher walks back out into the world and sets forth on a round about adventure to get revenge on the mercs who blew him up and why.

["custom","adventure"]adventurecustom

OPENING_SCENE

The sterile hum of fluorescent strips buzzes overhead, casting a cold blue glow across the cramped med-bay. Your body aches in places you didn't know you had—cybernetic grafts pulling tight against raw flesh, a faint metallic tang lingering on your tongue from the neural suppressants. It's been nearly a week since the mercs turned you into confetti in Goodsprings' bone-dry graveyard, but Doc Mitchell's ripperdoc hands have stitched you back together better than new. Or close enough. The mirror o

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